The latter is Tile B-sized and aligned to a grid to make things easier. "Double-decker" version as well as a "Do It Yourself" option in case you want a "double decker" plant with different colours or something. This is in Tileset format though I recommend putting only the parts you'd need into your tileset used for mapping. Plant-on-stick things plus newly painted leaves as well as another plant based on Acalypha hispida in several colour variations. Was the first thing I did when I got my hands on MV. Oh, and the coffee mug, edited from the tea cup. For variation's sake, I added a recoloured version. The plant-on-stick thingies are painted from scratch (colour-picked to match the values) and added to the MV grass tile. Credit: ChiaraĪ ruined table without cobweb green stuff growing on some props an empty version of the bookshelves. Only one direction for now, until I figure out how to pull off other directions. That's it.A5 recolours and stairs for the A2 rugs recolours, plus a few colour variations of a ground tile to be found on A2. At the very end I drew a thin outline at the end of the tilted roofs. At the end I made a new layer under the roofs and took a soft brush with black and 35% opacity to draw a slight shadowline under the left tilted roof in the front. For the crest at the front I just copyed a smal fitting part of the crest of the tilted roofes and fitted it in at the top of the front triangle. Then I duplicated this layer, flipped it horizontally and gave it a slight overlay of black by 16% opacity. I fitted this to the front of the tilted roof and cut off the parts which are not needed anymore and outlined the lower edge with the outline color of the specific roof. Made two other duplicates of this crest and aligned them and combined the three layers to 1 layer, which I turned by -45° vertically. I went back to the A-Tile and copyed the very top of the roof (crest) and pasted it as layer above the tilted roof. I duplicated this layer again and flipped it horizontally and gave it a multiplied black overlay of 35% opacity, so it looks darker. Then I used the "tilt" tool and tilted it by -45° vertically. Skaled it 50% in height, duplicated it as much till I got 3 times 48 pixels in height and combined the layers to 1 layer. I copied the roof tile from the A-Tile of Outside, turned it 90° clockwise. To answer your first question(s): I used Photoshop. Or, worst case scenario, do it myself in Photoshop in the future. But I am stuck using GIMP for the time being so if the cold hard facts are that photoshop will do it much better no matter what, then I might as well wait for someone else to do it or me. I was looking into doing the other roofs myself that you didn't do (yet?). I wonder if there is something I can do about this or if Photoshop just have the superior algorithm for tilting pictures? It tilts the picture in the right angle but unfortunally the quality in my experiment was extreamy blurry - not as crisp as yours. Since I am using GIMP it's a little different but the "tilt tool" you are refering to is probably called "shear tool" in gimp.
![rpg maker mv tileset b template rpg maker mv tileset b template](https://i.imgur.com/sAEOqky.png)
So if you own RMMV it should be legal to use it commercially as you for straightening out my questionmarks and explaining the process. To answer your other question: I am fine with any usage of this tileset, so also commercial use and I guess you are right.
![rpg maker mv tileset b template rpg maker mv tileset b template](https://i.pinimg.com/originals/00/71/d5/0071d589a1a4553491d0d7a17e771a22.png)
Click to expand.To answer your first question(s): I used Photoshop.